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- /*
-
- Copyright (C) 2000 Stefan Westerfeld
- stefan@space.twc.de
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public License
- along with this library; see the file COPYING.LIB. If not, write to
- the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
- Boston, MA 02111-1307, USA.
-
- */
-
- /*
- * BC - Status (2002-03-08): ReferenceClean
- *
- * None of these classes is considered part of the public API. Do NOT use it
- * in your apps. Can be changed arbitrarily even non BC.
- */
-
- #ifndef REFERENCECLEAN_H
- #define REFERENCECLEAN_H
-
- #include "iomanager.h"
- #include "dispatcher.h"
-
- namespace Arts {
-
- class ReferenceClean : public TimeNotify {
- Pool<Object_skel>& objectPool;
- protected:
- void clean();
-
- public:
- ReferenceClean(Pool<Object_skel>& objectPool);
-
- /**
- * this routine forces cleaning of all tagged remote objects
- *
- * it will be called on dispatcher shutdown, since after this there
- * is no remote interaction anyway, it is be used to prevent memory
- * leaks
- */
- void forceClean();
-
- void notifyTime();
- virtual ~ReferenceClean();
- };
-
- }
- #endif
-